
When mass-processing assets, please ensure they do not share the same file name, even under a different path.

The tool can only try and overwrite (or not, as the user chooses) what is already in the Chaos Material Library root, as the full pathing information isn't transferable to the library. This means that files with different paths, but identical names are treated as another copy of the same file. mat/.max file list(s) to be processed, the pathing information cannot be carried over to the library. max files paths and names: When the tool builds the. If they are present, the tool doesn't render the preview to disk in order to avoid file writing errors, and the library shows a missing preview file icon.Ģ) Incoming. Important to mention that this “NEXT” engine is a completely new architecture that includes Hybrid rendering function for using both CPU and GPU for calculating your image.There are currently two important limitations which should be heeded:ġ) Material names: the following characters aren't allowed in material names: / : \ ? " | * So keep following the upcoming video tutorials! We are going to cover more of VRay 3.6 vs.

Whoa! from 3.28 hours down to 1.20 hour of render – that’s 3.5 times FASTER!Īnd it got a bunch of other new cool features, like the: This phenomenal speed comes from completely new hybrid algorithm that introduces VRAY NEXT features. VRay NEXT with Adaptive DomeLight – that can speed up your renders up to x7 times!

Check this back to back render comparison of old VRay 3.6 vs.
